Diablo 2 resurrected beta crack12/15/2023 ![]() ![]() Not great to sell maybe, but great to use. ![]() Because the item has an identity and you KNOW it'll be great. That way you are always happy, when you find your first. If you find a non ethereal one with the minimum 150ed roll, its not worth much on the market, but the strong foundation of the item makes it still incredibly great for self use, no matter the rolls. Imagine how great a D4 could be if it would have motivating systems like the thrill of building a rune word? Or why dont they just give their Uniques more Identity? Lets take something like Titan's Revenge for example. Why dont they understand that great itemization is paramount and an absolute minimum necessity to build a great game upon? Why dont they understand that a great Single Player experience only adds to the game instead of just reducing their own wealth by not being part of their online environment? Why dont they understand that experimenting with out of the ordinary builds is so great? Why could game devs for games like D3 and D4 not understand that building wealth through trading jackpot stuff is just awesome?
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